bind Surface View
Binds surfaceView to the Engine. All rendered frames will be drawn into the surfaceView. Note that only one engine instance can be bound at a time. Calling bindSurfaceView unbinds other engine instances.
Binds surfaceView to the Engine. All rendered frames will be drawn into the surfaceView. Note that only one engine instance can be bound at a time. Calling bindSurfaceView unbinds other engine instances.